Gleam

This is a fictional skincare brand I created to enhance my abilities within 3D animation. The animations were created in Cinema 4D, baked as Alembic and then imported into Unreal Engine. The first scene utilized 3D models from CGAxis. The second scene was constructed using the landscape and foliage tools within Unreal.

Credits

Design & Animation: Bobby Landergan

Music: Artlist

Behind the Scenes

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